Eternal Star is an independent game development studio made up of just one person (Brain Coffee: Still. ). The studio's focus is to develop and transform Game Designer Brain Coffee's crazy fantasies, starting from the very beginning of the studio, gradually showing his growth as a game dev.
My name is Brain Coffee, and I'm the man responsible for founding this little studio called Eternal Star. A bit presumptuous, don't you think? From my point of view, the courage to dream big is the first step to making it happen, and the second step, which I'm doing right now. I call attitude. So enough with the small talk and let's get down to business.
Welcome to Eternal Star, the great dream of a beginner artist. According to my principles when creating this game development studio, Eternal Star came to revolutionize the gaming scene not as a studio that produces cheap and profitable games, but as a studio that produces affordable and memorable games. I want to share my wild fantasies and I couldn't think of a better way to start than by producing what I've always loved: electronic games. Yes, my friends, I was that guy who stayed at home playing Devil May Cry 3, Call of Duty, Black Ops 2, and Shadow of The Colossus. Do you know what these games had in common? They were made with heart and soul. When did that wonderful time pass? That time when people saw an electronic game as art and not just a lucrative product that if it was successful, would receive 4 sequels to make the most of it? I'll tell you I miss that time a lot, but I believe that the old has to die to make way for the new, a new cycle. The era of lucrative games is slowly going bankrupt, franchises are declining and dying, and through the key word called Indie, the game art scene is slowly making a comeback. And as I'm not fool, I've decided to take part in it. I may not be a game developer anywhere near what the name of the company mentions, but I can't think of any baby who was born knowing how to talk, so like all babies I'm going to start from the beginning, as someone once told me, learn to enjoy the process before you enjoy the result and here I am, I decided that the best way to start my studio would be to involve you as much as possible in it, from prototypes to the final game, without spoiling the excitement of a new game, but without taking you out of the game, after all, you will be the community that will consume these works, even if it is a lengthy process, it will still create a more loyal community than abandoning the community's feedback and posting a leak when I think I should, well, that's it my dears. To begin with I decided to post my first prototype of a beginner here on the platform. Look forward to future updates. I'll keep you informed of everything I do. After all, I'm just starting out in the field and I want your feedback and help, whether it's ideas or voices of experience to help me become a better Dev. Thank you very much for reading this and that's all for today. Wait for news, because if it's up to me, they'll always come.